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Glen Debello
Glen Debello
Senior Technical Artist at Black Forest Games
Germany, Germany

Summary

Senior Technical Artist / Cinematics
Tools for game development - Destruction, RBD, Cloth, and I am also a Recovering Softimage user.

Skills

CinematicsVEXHoudini EngineTerrainVegetationPython ScriptingProcedural ModelingShadersoptimization

Software proficiency

Unreal Engine
Unreal Engine
Houdini
Houdini
Python
Python
VEX
VEX

Productions

    • Video Game
      Destroy All Humans! 2: Reprobed
    • Year
      2022
    • Role
      Technical Artist
    • Company
      Black Forest Games
    • Video Game
      Sera Defense
    • Year
      2021
    • Role
      Technical Artist
    • Company
      Gator Dawg Games

Experience

  • Senior Technical Artist at Black Forest Games
    Offenburg, Germany
    January 2023 - Present

    Senior Technical Artist, tools for unreal, cinematics, tools using Houdini engine for unreal.

  • Technical Artist at Black Forest Games
    Germany
    July 2020 - December 2022

    Tools for artists, destruction, Houdini, Unreal

  • Lead Technical Artist at Gator Dog Games - Sera Defense
    New York, United States of America
    October 2018 - April 2020

    Lead Technical Artist

    - Developed world building tools that allow artists to quickly populate the terrain with ground foliage, trees, and rocks.

    - Created high quality foliage and tree assets based on alien fauna concepts.

    - Developed terrain painter tool that allowed the artists to paint vegetation based on terrain height and slope.

    - Rig characters, setup facial character rig setups

    - Rig ground and air vehicles

    - WaterFX Flow maps and water shaders for Unreal.